The Texturing course provides 13 weeks of comprehensive training in industry- standard software like Substance Painter, Mari, Nuke, and Renderman. Students learn procedural texturing techniques, refining skills in creating realistic textures for various assets, including metals, concrete, wood, and digital doubles. The course covers topics such as color correction, projection mapping, procedural workflows, and rendering.
Through hands-on exercises and feedback sessions, participants develop proficiency in texture creation, map generation, and shader setup, equipping them with essential skills for a career in visual effects production.
New start dates are pending for all locations. Explore our learning resources & materials to get a taster of our courses and explore jobs at Technicolor Creative Studios.
Our trainers have worked on award-winning projects, including:
The One and Only Ivan
Over 45% of Super Bowl spots in 2022
The Jungle Book
Pokémon Detective Pikachu
Life of Pi
The Lion King
Harry Potter
Gravity